feat(bv): METHOD_D_PHANTOM 신설 (구 공식) · legacy fork 폐기

브랜치 정책 명확화:
  · demo-final    = phantom 시연 전용 → METHOD_D_PHANTOM (구 가정) default
  · cloud-mvp     = 인체 실사용 → METHOD_D (Halir + adaptive) 유지 · 무영향
  두 브랜치 값이 다른 것이 정상 설계 · phantom vs 인체 방광 기하가 다르기 때문.

METHOD_D_PHANTOM 로직 (estimateBvPhantomSphere):
  · 방광을 완전한 구 (sphere) 로 가정.
  · walls (center CH0~CH3) 의 (post-ant) × dps 로 지름 D 계산 → 채널 평균 D.
  · V = 4/3 · π · (D/2)³.
  · 검증: D = 42 samples × 1.968 dps = 82.7 mm → V ≈ 296 ml (300 ml phantom).

이전 접근 (D-P legacy fork) 폐기:
  · bcbc7b4 시점 PiezoBVEstimator 복사 방식은 여전히 Frustum+cap 조합 · "구 가정"
    이 아니었음. Halir + adaptive 없이 큰 방광 저평가 (150 ml) 문제 발생.
  · legacydp/PiezoBVEstimatorLegacyDP.kt 파일 삭제 · 폴더 제거.
  · BvMethod.METHOD_D_P → METHOD_D_PHANTOM 으로 rename.

파일:
  [삭제] managers/legacydp/PiezoBVEstimatorLegacyDP.kt (821 lines)
  [수정] managers/GreenZoneConstants.kt     — enum + default (METHOD_D_PHANTOM)
  [수정] managers/PiezoBVEstimator.kt       — estimateBvPhantomSphere 함수 신설 (60L)
  [수정] ui/.../PiezoMonitoringView.kt      — dispatcher · useMethodDBv · chip 라벨 "D-Ph"

빌드: BUILD SUCCESSFUL 19s.
This commit is contained in:
2026-08-11 15:55:33 +09:00
parent 748ccbd796
commit d1d17f82e7
4 changed files with 74 additions and 843 deletions
@@ -30,11 +30,12 @@ enum class PlacementGuideMode { SIMPLE, BOUNDARY, SWEEP }
* - METHOD_D 에 phantom-style lr floor (1.0) 를 추가하지 말 것. 사용자 결정 * - METHOD_D 에 phantom-style lr floor (1.0) 를 추가하지 말 것. 사용자 결정
* 2026-06-30: "phantom QC 는 V41 로, 인체는 Python 1:1". * 2026-06-30: "phantom QC 는 V41 로, 인체는 Python 1:1".
*/ */
// METHOD_D_P: 2026-08-11 신설. Python parity fix (Halir-Flusser ellipse fit · // METHOD_D_PHANTOM: 2026-08-11 신설. 순수 sphere 공식 (V = 4/3·π·r³).
// adaptive_large_bladder_relax · b_si_floor · subsample refined 등) 도입 이전 // 방광을 완전한 구로 가정 · walls (ant/post) 로부터 지름 D 를 평균해 반지름 산출.
// (bcbc7b4 · 2026-07-02) 시점 BV 로직 격리 fork. phantom (구 가정) 시연 재현용. // 목적: demo-final 브랜치 = phantom 시연 전용 (실측 300ml phantom · 지름 ~83mm →
// demo-final default. 인체 (타원 방광) 정확도 필요 시 METHOD_D 사용. // ~299ml 로 정확 재현). 인체 (타원 방광) 에는 부적합.
enum class BvMethod { FRUSTUM, V41, METHOD_D, METHOD_D_P } // cloud-mvp = 인체 실사용 · METHOD_D (Halir + adaptive) 유지.
enum class BvMethod { FRUSTUM, V41, METHOD_D, METHOD_D_PHANTOM }
/** Sensor alignment 알고리즘 — V1=기존 (computePlacementGuide), V2=신규 (alignment.py 포팅). */ /** Sensor alignment 알고리즘 — V1=기존 (computePlacementGuide), V2=신규 (alignment.py 포팅). */
enum class AlignmentAlgo { V1, V2 } enum class AlignmentAlgo { V1, V2 }
@@ -52,11 +53,10 @@ object GreenZoneConstants {
// detectionMethod = METHOD_C (walls 검출 · phantom-검증 파이프라인) // detectionMethod = METHOD_C (walls 검출 · phantom-검증 파이프라인)
// bvMethod = METHOD_D (BV 계산 · Python parity + adaptive_large_bladder_relax + b_si_floor) // bvMethod = METHOD_D (BV 계산 · Python parity + adaptive_large_bladder_relax + b_si_floor)
// Method D BV 는 estimateBv(walls) wrapper 로 라우팅 (PiezoMonitoringView). // Method D BV 는 estimateBv(walls) wrapper 로 라우팅 (PiezoMonitoringView).
// 2026-08-11 (rev): default → METHOD_D 로 복귀. // 2026-08-11 (final): demo-final default = METHOD_D_PHANTOM (구 공식).
// METHOD_D_P (legacy Frustum+cap) 는 Halir-Flusser · adaptive_large_bladder_relax // Phantom 실측 300ml (지름 ~83mm) 시연에서 300ml 근처로 정확 재현.
// 미탑재라 큰 방광 (~300ml phantom) 에서 원리상 값이 150 대까지 낮게 나옴. // cloud-mvp 는 METHOD_D 유지 (인체 · Halir + adaptive) — 브랜치별로 다름이 정상 설계.
// 사용자 관찰 250ml 는 METHOD_D (Halir+adaptive 적용) 결과. dev 토글에는 D-P 남김. @Volatile var bvMethod: BvMethod = BvMethod.METHOD_D_PHANTOM
@Volatile var bvMethod: BvMethod = BvMethod.METHOD_D
/** /**
* lr_ratio 강제 override (algorithm 팀 최신 표준: piezophantomtest 4830e7c). * lr_ratio 강제 override (algorithm 팀 최신 표준: piezophantomtest 4830e7c).
@@ -583,6 +583,62 @@ fun estimateBladderVolume6ch(
/** Wall + span 정보 (Python `extract_walls` 반환 4-tuple 대응). */ /** Wall + span 정보 (Python `extract_walls` 반환 4-tuple 대응). */
data class WallWithSpan(val ant: Double, val post: Double, val lowStart: Int, val lowEnd: Int) data class WallWithSpan(val ant: Double, val post: Double, val lowStart: Int, val lowEnd: Int)
/**
* 2026-08-11: demo-final (phantom 시연 전용) BV 계산.
*
* 방광을 **완전한 구 (sphere)** 로 가정. walls 의 (post-ant) 를 지름으로 보고 · 채널
* 평균 지름 D 로부터 V = 4/3 · π · r³ 계산 (r = D/2).
*
* 목적:
* - phantom (실측 300 ml · 지름 ~83 mm) 시연에서 300 ml 근처 정확 재현.
* - cloud-mvp 인체용 (METHOD_D · Halir + adaptive) 와 격리된 데모 채널.
*
* 검증:
* - D = 42 samples × 1.968 dps = 82.7 mm → r = 41.35 mm → V ≈ 296 ml ✓
* - 인체 (타원 방광) 에는 부적합. cloud-mvp 는 반드시 METHOD_D 사용.
*/
fun estimateBvPhantomSphere(walls: List<WallWithSpan?>): BVResult? {
val dps = PiezoHW.distancePerSample
// center 4 channels (CH0~CH3) 만 사용 · lateral (CH4/5) 제외.
val centerIdx: List<Int> = PiezoHW.centerCh.toList()
val validChannels: List<Int> = centerIdx.filter { idx ->
idx < walls.size && walls[idx] != null
}
val diameters: List<Double> = validChannels.map { idx ->
val w = walls[idx]!!
(w.post - w.ant) * dps
}
if (diameters.isEmpty()) return null
val d = diameters.average()
if (d <= 0.0) return null
val r = d / 2.0
val volMm3 = (4.0 / 3.0) * Math.PI * r * r * r
val volMl = volMm3 / 1000.0
return BVResult(
volumeMl = volMl,
volumeMm3 = volMm3,
validChannels = validChannels,
dAntMm = DoubleArray(0),
dPostMm = DoubleArray(0),
dMm = diameters.toDoubleArray(),
sMm2 = DoubleArray(0),
sortedChannels = validChannels,
sortedYMm = DoubleArray(0),
sortedSMm2 = DoubleArray(0),
vFrustumMm3 = DoubleArray(0),
vCoreMm3 = 0.0,
vBottomMm3 = 0.0,
vTopMm3 = 0.0,
bottomHMm = 0.0,
topHMm = 0.0,
bottomKind = "sphere",
topKind = "sphere",
lrRatio = 1.0,
distancePerSample = dps,
delayOffsetMm = PiezoHW.delayOffsetMm,
)
}
/** /**
* Python `runners.estimate_bv(walls, hw, adaptive_large_bladder_relax=True)` 1:1 이식. * Python `runners.estimate_bv(walls, hw, adaptive_large_bladder_relax=True)` 1:1 이식.
* *
@@ -1,822 +0,0 @@
package com.medithings.vesiscan.managers.legacydp
import com.medithings.vesiscan.walldetect.core.WdConfig
// 2026-08-11: legacy fork for METHOD_D_P (Python parity fix 미적용 · phantom 구 가정)
// Base: demo-final bcbc7b4 (2026-07-02) — Halir-Flusser ellipse fit 도입 전 상태.
// BVResult · WallWithSpan 은 최신 참조 (신규 optional 필드 자동 default).
// PiezoHW 는 이 파일 내부에 격리 (bcbc7b4 시점 · phantom 시연 안정성).
import com.medithings.vesiscan.managers.BVResult
import com.medithings.vesiscan.managers.WallWithSpan
import kotlin.math.abs
import kotlin.math.cos
import kotlin.math.hypot
import kotlin.math.min
import kotlin.math.max
import kotlin.math.sin
import kotlin.math.sqrt
// ==========================================================================
// Bladder Volume Estimation — Multi-Channel Frustum + Cap (5ch vertical)
//
// 1:1 port of PiezoBVEstimator.swift / bv_estimation.py (algo-test branch)
// Only "traditional" mode is used (coord/hybrid disabled in Python too)
// ==========================================================================
// ── Hardware Parameters (5ch vertical array) ──
/**
* Probe geometry — probe model별 고정
*/
object PiezoHW {
// ═══════════════════════════════════════════════════════════
// Device Presets — 6ch 기기 3가지 버전 (Snell's law 굴절 보정 적용)
// config_6ch.py 1:1 포팅
// ═══════════════════════════════════════════════════════════
enum class DevicePreset {
LEGACY_5CH,
V0, // All 0° (BLE 테스트용)
V1, // Max 20° housing → Snell's law refraction
V2 // Max 30° housing → Snell's law refraction
}
var activePreset: DevicePreset = DevicePreset.V0
fun autoDetectPreset(deviceName: String) {
if (deviceName.startsWith("VBT") && deviceName.length >= 4) {
// VBT...n0x → 뒤에서 3번째 글자(n)가 각도 타입
// n=0 → V0, n=2 → V1, n=3 → V2
val n = deviceName[deviceName.length - 3]
activePreset = when (n) {
'0' -> DevicePreset.V0
'2' -> DevicePreset.V1
'3' -> DevicePreset.V2
else -> DevicePreset.V1 // 알 수 없으면 V1 기본
}
} else if (deviceName.startsWith("2025MEDIP")) {
activePreset = DevicePreset.LEGACY_5CH
}
android.util.Log.d("PiezoHW", "autoDetectPreset: '$deviceName' → ${activePreset.name}")
}
val centerCh = intArrayOf(0, 1, 2, 3)
val lateralCh = intArrayOf(4, 5)
val lateralNeighbors = intArrayOf(1, 2)
// 6채널 전체 z 좌표 (CH0~CH5)
val sensorZMmAll: DoubleArray
get() = when (activePreset) {
DevicePreset.LEGACY_5CH -> doubleArrayOf(22.0, 16.5, 11.0, 5.5, 0.0, 0.0)
DevicePreset.V0 -> doubleArrayOf(21.0, 14.0, 7.0, 0.0, 10.5, 10.5)
DevicePreset.V1 -> doubleArrayOf(20.1, 12.8, 7.0, 0.0, 9.9, 9.9)
DevicePreset.V2 -> doubleArrayOf(19.3, 13.0, 6.7, 0.0, 9.85, 9.85)
}
// 6채널 전체 x 좌표
val sensorXMmAll: DoubleArray
get() = when (activePreset) {
DevicePreset.LEGACY_5CH -> doubleArrayOf(0.0, 0.0, 0.0, 0.0, 0.0, 0.0)
else -> doubleArrayOf(0.0, 0.0, 0.0, 0.0, -10.0, 10.0)
}
// 6채널 전체 SI 빔 각도 (Snell's law 굴절 후)
val degreeAll: DoubleArray
get() = when (activePreset) {
DevicePreset.LEGACY_5CH -> doubleArrayOf(0.0, -2.2, -4.4, -6.6, -8.8, 0.0)
DevicePreset.V0 -> doubleArrayOf(0.0, 0.0, 0.0, 0.0, 0.0, 0.0)
DevicePreset.V1 -> doubleArrayOf(6.89, 0.0, -6.89, -13.66, -6.87, -6.87)
DevicePreset.V2 -> doubleArrayOf(0.0, -6.89, -13.66, -20.20, -6.87, -6.87)
}
// 6채널 전체 LR 빔 각도 (Snell's law 굴절 후)
val degreeLRAll: DoubleArray
get() = when (activePreset) {
DevicePreset.LEGACY_5CH -> doubleArrayOf(0.0, 0.0, 0.0, 0.0, 0.0, 0.0)
DevicePreset.V0 -> doubleArrayOf(0.0, 0.0, 0.0, 0.0, 0.0, 0.0)
DevicePreset.V1 -> doubleArrayOf(0.0, 0.0, 0.0, 0.0, -3.42, 3.42)
DevicePreset.V2 -> doubleArrayOf(0.0, 0.0, 0.0, 0.0, -3.42, 3.42)
}
// BV용 center 채널만 (CH0~CH3)
val sensorZMm: DoubleArray get() = centerCh.map { sensorZMmAll[it] }.toDoubleArray()
val sensorXMm: DoubleArray get() = centerCh.map { sensorXMmAll[it] }.toDoubleArray()
val degree: DoubleArray get() = centerCh.map { degreeAll[it] }.toDoubleArray()
val degreeLR: DoubleArray get() = centerCh.map { degreeLRAll[it] }.toDoubleArray()
/** Acoustic calibration (런타임 조절 가능).
* Setter는 walldetect.core.WdConfig.DPS_DEFAULT 도 함께 동기화한다.
* V41Detector / Geometry / AnatomicalGate 가 WdConfig 측 상수를 사용하기
* 때문에 한 곳만 바꾸면 BV 두 경로 (6ch estimate vs V41 dispatch / gate) 가
* 서로 다른 dps 로 계산되어 측정이 어긋난다. */
// `.also` 로 초기값을 walldetect.core.WdConfig 측에도 동시에 반영 — 시작
// 시점부터 두 경로의 dps 가 일치한다.
// 02bed02 (config_6ch.py): DISTANCE_PER_SAMPLE 1.981 → 1.936 (HW 샘플링레이트 변경).
// 우리 default 도 1.968 → 1.936 으로 정렬 (FW VBTFW118+ 기준).
// 2026-08-11: demo-final default 를 1.968 로 복귀 (phantom 시연 스케일 재현).
@Volatile private var _distancePerSample: Double = 1.968.also { WdConfig.DPS_DEFAULT = it }
var distancePerSample: Double
get() = _distancePerSample
set(value) {
_distancePerSample = value
WdConfig.DPS_DEFAULT = value
}
const val delayOffsetMm: Double = 6.85
/** Volume model */
val areaK: Double = Math.PI / 4.0
const val defaultLrRatio: Double = 1.0
// lr_ratio fallbacks
const val lrRatioNoDetection: Double = 1.0
const val lrRatioInvalid: Double = 1.2
const val lrPrior: Double = 1.2
val presetName: String
get() = when (activePreset) {
DevicePreset.LEGACY_5CH -> "Legacy 5ch"
DevicePreset.V0 -> "V0 (all 0°)"
DevicePreset.V1 -> "V1 (max 20°, Snell)"
DevicePreset.V2 -> "V2 (max 30°, Snell)"
}
}
// ── Center Wall Repair (6ch) ──
/**
* 6ch center 채널(CH0~CH3) 패턴을 BV 계산용으로 보정.
* - gap 1개: 선형 보간
* - gap 2개+: 위쪽 그룹 버리고 아래쪽만 사용
* Port of bv_estimation.py _repair_center_walls_for_6ch (#21 merge)
*/
private fun repairCenterWallsFor6ch(
centerWalls: List<Pair<Int, Int>?>
): List<Pair<Int, Int>?> {
val result = centerWalls.toMutableList()
val valid = result.indices.filter { i ->
val w = result[i]; w != null
}
if (valid.size < 2) return result
for (k in 0 until valid.size - 1) {
val prevIdx = valid[k]
val nextIdx = valid[k + 1]
val gap = nextIdx - prevIdx - 1
if (gap <= 0) continue
if (gap == 1) {
val pw = result[prevIdx]!!
val nw = result[nextIdx]!!
val ant = ((pw.first + nw.first) / 2.0 + 0.5).toInt()
val post = ((pw.second + nw.second) / 2.0 + 0.5).toInt()
result[prevIdx + 1] = Pair(ant, post)
continue
}
// gap >= 2: drop top group
for (i in 0 until nextIdx) result[i] = null
return result
}
return result
}
// ── LR Ratio Computation (x-z ellipse fitting, #21 merge) ──
/**
* x-z 평면 타원 피팅 기반 LR/AP ratio.
* CH4/CH5의 SI 높이에서 center(CH1,CH2) 벽 좌표를 보간하고,
* lateral 벽 좌표와 합쳐 6개 경계점으로 x-z 평면 타원 피팅.
* lr_ratio = LR 반축 / AP 반축.
*/
fun computeLrRatio(
centerWalls: List<Pair<Int, Int>?>,
lateralWalls: List<Pair<Int, Int>?>,
maxRatio: Double = 1.0,
sensorZMm: DoubleArray = PiezoHW.sensorZMmAll
): Double {
val hw = PiezoHW
val neighbors = hw.lateralNeighbors
val availableNbrs = neighbors.filter { ni ->
ni < centerWalls.size && centerWalls[ni] != null
}
if (availableNbrs.size < 2) return hw.lrRatioNoDetection
// Lateral wall points (x-z plane)
val latPtsX = mutableListOf<Double>()
val latPtsZ = mutableListOf<Double>()
val latSiPositions = mutableListOf<Double>()
val latChords = mutableListOf<Double>()
for ((li, lCh) in hw.lateralCh.withIndex()) {
if (li >= lateralWalls.size) continue
val w = lateralWalls[li] ?: continue
val (dNear, dFar) = segmentToDistancesMm(w.first, w.second)
val alpha = hw.degreeAll[lCh] * Math.PI / 180.0
val beta = hw.degreeLRAll[lCh] * Math.PI / 180.0
val sx = hw.sensorXMmAll[lCh]
for (d in listOf(dNear, dFar)) {
latPtsX.add(sx + d * cos(alpha) * sin(beta))
latPtsZ.add(d * cos(alpha) * cos(beta))
}
latSiPositions.add(sensorZMm[lCh])
latChords.add(abs(dFar - dNear))
}
if (latPtsX.isEmpty()) return hw.lrRatioNoDetection
val targetSi = latSiPositions.average()
// Center wall z-coords at neighbor channels, interpolated to lateral SI height
val nbrSi = mutableListOf<Double>()
val nbrZAnt = mutableListOf<Double>()
val nbrZPost = mutableListOf<Double>()
for (ni in availableNbrs) {
val w = centerWalls[ni]!!
val ch = hw.centerCh[ni]
val (dNear, dFar) = segmentToDistancesMm(w.first, w.second)
val th = hw.degreeAll[ch] * Math.PI / 180.0
nbrSi.add(sensorZMm[ch])
nbrZAnt.add(dNear * cos(th))
nbrZPost.add(dFar * cos(th))
}
val zAntCenter: Double
val zPostCenter: Double
if (nbrSi.size >= 2) {
val w = if (abs(nbrSi[0] - nbrSi[1]) > 1e-6)
((targetSi - nbrSi[1]) / (nbrSi[0] - nbrSi[1])).coerceIn(0.0, 1.0) else 0.5
zAntCenter = nbrZAnt[1] + w * (nbrZAnt[0] - nbrZAnt[1])
zPostCenter = nbrZPost[1] + w * (nbrZPost[0] - nbrZPost[1])
} else {
zAntCenter = nbrZAnt[0]
zPostCenter = nbrZPost[0]
}
// 6 boundary points: 2 center (x=0) + 4 lateral
val xw = (listOf(0.0, 0.0) + latPtsX).toDoubleArray()
val zw = (listOf(zAntCenter, zPostCenter) + latPtsZ).toDoubleArray()
// Normalized ellipse fit: α·x̂² + β·ẑ² + γ·x̂ + δ·ẑ = 1
val xm = xw.average(); val xs = std(xw) + 1e-12
val zm = zw.average(); val zs = std(zw) + 1e-12
val xn = DoubleArray(xw.size) { (xw[it] - xm) / xs }
val zn = DoubleArray(zw.size) { (zw[it] - zm) / zs }
val sol = solveEllipseLSQ(xn, zn, xw.size) ?: return hw.lrRatioInvalid
val (alphaF, betaF, _, _) = sol.let { Triple(it[0], it[1], Pair(it[2], it[3])) }
.let { doubleArrayOf(sol[0], sol[1], sol[2], sol[3]) }
if (sol[0] <= 1e-12 || sol[1] <= 1e-12) return hw.lrRatioInvalid
val rVal = 1.0 + sol[2] * sol[2] / (4.0 * sol[0]) + sol[3] * sol[3] / (4.0 * sol[1])
if (rVal <= 0) return hw.lrRatioInvalid
val bLr = sqrt(rVal / sol[0]) * xs // LR 반축 (mm)
val aAp = sqrt(rVal / sol[1]) * zs // AP 반축 (mm)
if (aAp <= 0) return hw.lrRatioInvalid
val lrRaw = max(bLr / aAp, 1.0)
// Shrinkage toward prior
val dCenterMean = abs(zPostCenter - zAntCenter)
if (dCenterMean <= 0) return hw.lrRatioInvalid
val avgRatio = if (latChords.isNotEmpty()) latChords.average() / dCenterMean else 1.0
val confidence = ((1.0 - avgRatio) / 0.10).coerceIn(0.0, 1.0)
val result = hw.lrPrior + (lrRaw - hw.lrPrior) * confidence
return result.coerceAtLeast(1.0)
}
// ── Result ──
// ── Helpers ──
/** Sample index → distance (mm) */
private fun sampleToMm(
idx: Double,
dps: Double = PiezoHW.distancePerSample,
offset: Double = PiezoHW.delayOffsetMm
): Double = offset + idx * dps
/** (ant, post) sample indices → (d_near, d_far) mm */
private fun segmentToDistancesMm(
ant: Int, post: Int,
dps: Double = PiezoHW.distancePerSample,
offset: Double = PiezoHW.delayOffsetMm
): Pair<Double, Double> {
val d1 = sampleToMm(ant.toDouble(), dps, offset)
val d2 = sampleToMm(post.toDouble(), dps, offset)
return Pair(min(d1, d2), max(d1, d2))
}
/** 4×4 least squares: M^T M x = M^T 1 */
private fun solveEllipseLSQ(px: DoubleArray, py: DoubleArray, n: Int): DoubleArray? {
// Build 4×4 normal equations: (M^T M) params = M^T ones
// M columns: [x², y², x, y]
val mtm = Array(4) { DoubleArray(4) }
val mtb = DoubleArray(4)
for (k in 0 until n) {
val x = px[k]; val y = py[k]
val row = doubleArrayOf(x * x, y * y, x, y)
for (i in 0 until 4) {
for (j in 0 until 4) mtm[i][j] += row[i] * row[j]
mtb[i] += row[i] // RHS = 1
}
}
return solve4x4(mtm, mtb)
}
private fun solve4x4(A: Array<DoubleArray>, b: DoubleArray): DoubleArray? {
val a = Array(4) { A[it].copyOf() }
val bb = b.copyOf()
for (col in 0 until 4) {
var maxRow = col; var maxVal = abs(a[col][col])
for (row in (col + 1) until 4) {
if (abs(a[row][col]) > maxVal) { maxVal = abs(a[row][col]); maxRow = row }
}
if (maxVal < 1e-12) return null
if (maxRow != col) {
val tmpA = a[col]; a[col] = a[maxRow]; a[maxRow] = tmpA
val tmpB = bb[col]; bb[col] = bb[maxRow]; bb[maxRow] = tmpB
}
for (row in (col + 1) until 4) {
val factor = a[row][col] / a[col][col]
for (j in col until 4) a[row][j] -= factor * a[col][j]
bb[row] -= factor * bb[col]
}
}
val x = DoubleArray(4)
for (i in 3 downTo 0) {
var sum = bb[i]
for (j in (i + 1) until 4) sum -= a[i][j] * x[j]
if (abs(a[i][i]) < 1e-12) return null
x[i] = sum / a[i][i]
}
return x
}
// ── NEW BV lib (piezophantomtest 4830e7c) helpers ─────────────────────────
/** posterior arc chord-대비 최대 수직 이탈 (sagitta, mm). Python `_sagitta_mm`. */
private fun sagittaMm(yp: DoubleArray, zp: DoubleArray): Double {
if (yp.size < 3) return 0.0
val order = (0 until yp.size).sortedBy { yp[it] }
val y = DoubleArray(yp.size) { yp[order[it]] }
val z = DoubleArray(zp.size) { zp[order[it]] }
val p0y = y[0]; val p0z = z[0]
val dY = y[y.size - 1] - p0y
val dZ = z[z.size - 1] - p0z
val ln = hypot(dY, dZ)
if (ln < 1e-6) return 0.0
val nY = -dZ / ln; val nZ = dY / ln
var m = 0.0
for (i in 1 until y.size - 1) {
val d = abs((y[i] - p0y) * nY + (z[i] - p0z) * nZ)
if (d > m) m = d
}
return m
}
/**
* posterior arc 원 fit (Kåsa algebraic) + sagitta shrinkage → R_eff.
* Python `_shrink_si_radius`. 실패 시 null.
*/
private fun shrinkSiRadius(
yWallPost: DoubleArray, zWallPost: DoubleArray,
cApPrior: Double?,
sNoise: Double = BOTTOM_CAP_SAGITTA_NOISE_MM,
): Double? {
val n = yWallPost.size
if (n < 3 || cApPrior == null || cApPrior <= 0) return null
val ata = Array(3) { DoubleArray(3) }
val atb = DoubleArray(3)
for (i in 0 until n) {
val row = doubleArrayOf(yWallPost[i], zWallPost[i], 1.0)
val r = yWallPost[i] * yWallPost[i] + zWallPost[i] * zWallPost[i]
for (a in 0 until 3) {
for (b in 0 until 3) ata[a][b] += row[a] * row[b]
atb[a] += row[a] * r
}
}
val sol = solve3x3(ata, atb) ?: return null
val yc = sol[0] / 2.0
val zc = sol[1] / 2.0
val rFit = sqrt(max(sol[2] + yc * yc + zc * zc, 1e-9))
val s = sagittaMm(yWallPost, zWallPost)
val w = (s * s) / (s * s + sNoise * sNoise)
val kappa = w / rFit + (1.0 - w) / cApPrior
return if (kappa > 1e-9) 1.0 / kappa else cApPrior
}
/** R 구에서 base a 인 minor 구면 캡 높이. Python `_minor_cap_height`. */
private fun minorCapHeight(rEff: Double, aBase: Double): Double {
val a = min(aBase, rEff)
return rEff - sqrt(max(rEff * rEff - a * a, 0.0))
}
/** 구면 캡 부피 (lr 보정). V = π·h²·(3R−h)/3 · lr. Python `_spherical_cap_volume`. */
private fun sphericalCapVolume(rEff: Double, h: Double, lrRatio: Double): Double =
Math.PI * h * h * (3.0 * rEff - h) / 3.0 * lrRatio
/**
* 벽 인셋: (ant + f·(ls-ant), post - f·(post-le)) → 벽을 lumen 내부로 살짝 밀어 넣기.
* Python `_apply_lumen_inset_one`. frac=0 이면 (ant, post) 그대로.
* ls, le 없으면 (ant, post) 그대로.
*/
fun applyLumenInsetOne(
ant: Int, post: Int, ls: Int?, le: Int?, frac: Double = LUMEN_INSET_FRAC,
): Pair<Int, Int> {
if (frac <= 0 || ls == null || le == null) return Pair(ant, post)
val ai = kotlin.math.round(ant + frac * (ls - ant)).toInt()
val pi = kotlin.math.round(post - frac * (post - le)).toInt()
return Pair(ai, pi)
}
/** Python `BOTTOM_CAP_SAGITTA_NOISE_MM` (bv_estimation.py:895). */
const val BOTTOM_CAP_SAGITTA_NOISE_MM: Double = 4.0
/** Python `LUMEN_INSET_FRAC` (config_6ch.py:41). */
const val LUMEN_INSET_FRAC: Double = 0.15
// ── Core BV Computation ──
/**
* Traditional frustum BV 추정 (cos 보정 + SI 축 기반)
* 1:1 port of _bv_core(mode="traditional")
*/
/**
* 6ch BV 추정 — center 4채널(CH0~CH3) + lateral 2채널(CH4/CH5)에서 lr_ratio 계산
* config_6ch.py / bv_estimation.py estimate_bladder_volume_6ch 1:1 포팅
*/
fun estimateBladderVolume6ch(
allWalls: List<Pair<Int, Int>?>, // 6채널 전체 (ant, post), null = invalid
): BVResult? {
var centerWalls = PiezoHW.centerCh.map { if (it < allWalls.size) allWalls[it] else null }
centerWalls = repairCenterWallsFor6ch(centerWalls)
val lateralWalls = PiezoHW.lateralCh.map { if (it < allWalls.size) allWalls[it] else null }
// 2026-07-01: algorithm 팀 최신 표준 (piezophantomtest 4830e7c) — lr_ratio_override=1.0
// Phantom 검증: computed lr 은 6채널 HW 한계로 -38% 오차. Dev panel 로 전환 가능.
val lrRatio = com.medithings.vesiscan.managers.GreenZoneConstants.lrRatioOverride
?: computeLrRatio(centerWalls, lateralWalls, sensorZMm = PiezoHW.sensorZMmAll)
return estimateBladderVolume(
walls = centerWalls,
lrRatio = lrRatio,
edgeCh = 3,
edgeRefChannels = listOf(1, 2)
)
}
fun estimateBladderVolume(
walls: List<Pair<Int, Int>?>,
distancePerSample: Double = PiezoHW.distancePerSample,
delayOffsetMm: Double = PiezoHW.delayOffsetMm,
sensorZMm: DoubleArray = PiezoHW.sensorZMm,
degreeDeg: DoubleArray = PiezoHW.degree,
areaK: Double = PiezoHW.areaK,
lrRatio: Double = PiezoHW.defaultLrRatio,
applyAngleCorrection: Boolean = true,
edgeCh: Int = walls.size - 1,
edgeRefChannels: List<Int> = listOf(walls.size - 2, walls.size - 3)
): BVResult? {
// 1) Edge channel filter — cap 방식 결정용 플래그
var edgeIsShort = false
if (edgeCh < walls.size) {
val wEdge = walls[edgeCh]
if (wEdge != null) {
val lEdge = wEdge.second - wEdge.first
val refLens = mutableListOf<Int>()
for (ci in edgeRefChannels) {
if (ci in walls.indices) {
val w = walls[ci]
if (w != null) refLens.add(w.second - w.first)
}
}
val minRef = refLens.minOrNull()
if (minRef != null && lEdge.toDouble() < 0.9 * minRef.toDouble()) {
edgeIsShort = true
}
}
}
// 2) 유효 채널 추출 + sample → mm
val validChannels = mutableListOf<Int>()
val dAnt = mutableListOf<Double>()
val dPost = mutableListOf<Double>()
for ((i, w) in walls.withIndex()) {
if (w == null) continue
validChannels.add(i)
val (dNear, dFar) = segmentToDistancesMm(w.first, w.second, distancePerSample, delayOffsetMm)
dAnt.add(dNear)
dPost.add(dFar)
}
// 1채널 케이스: 구(sphere) 부피 (Python _single_channel_bv)
if (validChannels.size < 2) {
if (validChannels.size == 1) {
val ch = validChannels[0]
val theta = degreeDeg[ch] * Math.PI / 180.0
val dRaw = dPost[0] - dAnt[0]
val D = if (applyAngleCorrection) dRaw * cos(theta) else dRaw
val R = D / 2.0
val bvMm3 = (4.0 / 3.0) * Math.PI * R * R * R
val S = areaK * D * D * lrRatio
val yMid = sensorZMm[ch] + (dAnt[0] + dPost[0]) / 2.0 * sin(theta)
return BVResult(
volumeMl = bvMm3 / 1000.0, volumeMm3 = bvMm3,
validChannels = validChannels, dAntMm = dAnt.toDoubleArray(), dPostMm = dPost.toDoubleArray(),
dMm = doubleArrayOf(D), sMm2 = doubleArrayOf(S),
sortedChannels = listOf(ch), sortedYMm = doubleArrayOf(yMid), sortedSMm2 = doubleArrayOf(S),
vFrustumMm3 = doubleArrayOf(), vCoreMm3 = 0.0,
vBottomMm3 = bvMm3, vTopMm3 = 0.0,
bottomHMm = R, topHMm = 0.0,
bottomKind = "sphere", topKind = "sphere",
lrRatio = lrRatio, distancePerSample = distancePerSample, delayOffsetMm = delayOffsetMm
)
}
return null
}
var n = validChannels.size
// 2-1) Post median outlier 제거 (#21 merge)
if (n >= 3) {
val posts = dPost.toDoubleArray()
val med = posts.sorted()[posts.size / 2]
val postTol = max(med * 0.25, 5.0 * distancePerSample)
val keep = (0 until n).filter { abs(posts[it] - med) <= postTol }
if (keep.size >= 2 && keep.size < n) {
val newValid = keep.map { validChannels[it] }.toMutableList()
val newDAnt = keep.map { dAnt[it] }.toMutableList()
val newDPost = keep.map { dPost[it] }.toMutableList()
validChannels.clear(); validChannels.addAll(newValid)
dAnt.clear(); dAnt.addAll(newDAnt)
dPost.clear(); dPost.addAll(newDPost)
n = validChannels.size
}
}
// theta, sensor_z for valid channels
val theta = DoubleArray(n) { degreeDeg[validChannels[it]] * Math.PI / 180.0 }
val sensZ = DoubleArray(n) { sensorZMm[validChannels[it]] }
// 3) 단면 직경 (traditional: cos 보정)
val lRaw = DoubleArray(n) { dPost[it] - dAnt[it] }
val D = DoubleArray(n) { if (applyAngleCorrection) lRaw[it] * cos(theta[it]) else lRaw[it] }
// 4) 단면적 + AP 반지름
val S = DoubleArray(n) { areaK * D[it] * D[it] * lrRatio }
val aCap = DoubleArray(n) { D[it] / 2.0 }
// 5) Midpoint + 벽 좌표 (y-z 평면, 타원 피팅용)
val dMid = DoubleArray(n) { (dAnt[it] + dPost[it]) / 2.0 }
val y = DoubleArray(n) { sensZ[it] + dMid[it] * sin(theta[it]) }
val yWallAnt = DoubleArray(n) { sensZ[it] + dAnt[it] * sin(theta[it]) }
val zWallAnt = DoubleArray(n) { dAnt[it] * cos(theta[it]) }
val yWallPost = DoubleArray(n) { sensZ[it] + dPost[it] * sin(theta[it]) }
val zWallPost = DoubleArray(n) { dPost[it] * cos(theta[it]) }
// 6) y 오름차순 정렬
val order = (0 until n).sortedBy { y[it] }
val yS = DoubleArray(order.size) { y[order[it]] }
val sS = DoubleArray(order.size) { S[order[it]] }
val aCapS = DoubleArray(order.size) { aCap[order[it]] }
val sortedCh = order.map { validChannels[it] }
// 7) y-z 평면 타원 피팅 + 반복 outlier 제거 (#22 merge)
val allYw = DoubleArray(2 * n) { i -> if (i < n) yWallAnt[i] else yWallPost[i - n] }
val allZw = DoubleArray(2 * n) { i -> if (i < n) zWallAnt[i] else zWallPost[i - n] }
val nPts = allYw.size
var capKind = "fallback"
var z0Ellipse: Double? = null
var cApPrior: Double? = null // shrink_bottom_cap 용 AP 반축
var hCapBot = aCapS[0]
var hCapTop = aCapS[n - 1]
val ellipseCostThr = 0.5 // 점당 평균 잔차 임계
// 타원 피팅 helper: 성공 시 (y0, z0, bSi, aAp, residuals) 반환
fun fitEllipsePts(ywF: DoubleArray, zwF: DoubleArray): Array<Any>? {
val cnt = ywF.size
val ym = ywF.average(); val ysS = std(ywF) + 1e-12
val zm = zwF.average(); val zsS = std(zwF) + 1e-12
val yn = DoubleArray(cnt) { (ywF[it] - ym) / ysS }
val zn = DoubleArray(cnt) { (zwF[it] - zm) / zsS }
val sol = solveEllipseLSQ(yn, zn, cnt) ?: return null
if (sol[0] <= 1e-12 || sol[1] <= 1e-12) return null
val rr = 1.0 + sol[2] * sol[2] / (4.0 * sol[0]) + sol[3] * sol[3] / (4.0 * sol[1])
if (rr <= 0) return null
val y0 = (-sol[2] / (2.0 * sol[0])) * ysS + ym
val z0 = (-sol[3] / (2.0 * sol[1])) * zsS + zm
val bSi = sqrt(rr / sol[0]) * ysS
val aAp = sqrt(rr / sol[1]) * zsS
val resid = DoubleArray(cnt) {
abs(((ywF[it] - y0) / bSi) * ((ywF[it] - y0) / bSi) +
((zwF[it] - z0) / aAp) * ((zwF[it] - z0) / aAp) - 1.0)
}
return arrayOf(y0, z0, bSi, aAp, resid)
}
if (nPts >= 5) {
val keep = BooleanArray(nPts) { true }
var fit = fitEllipsePts(allYw, allZw)
if (fit != null) {
var y0 = fit[0] as Double; var z0 = fit[1] as Double
var bSi = fit[2] as Double; var aAp = fit[3] as Double
var resid = fit[4] as DoubleArray
var meanRes = resid.average()
// 반복 outlier 제거: worst 점 하나씩, 최소 5점 유지
while (meanRes > ellipseCostThr && keep.count { it } > 5) {
val worstLocal = resid.indices.maxByOrNull { resid[it] } ?: break
val activeIndices = keep.indices.filter { keep[it] }
keep[activeIndices[worstLocal]] = false
val keptY = keep.indices.filter { keep[it] }.map { allYw[it] }.toDoubleArray()
val keptZ = keep.indices.filter { keep[it] }.map { allZw[it] }.toDoubleArray()
val fit2 = fitEllipsePts(keptY, keptZ) ?: break
val meanRes2 = (fit2[4] as DoubleArray).average()
if (meanRes2 < meanRes) {
y0 = fit2[0] as Double; z0 = fit2[1] as Double
bSi = fit2[2] as Double; aAp = fit2[3] as Double
resid = fit2[4] as DoubleArray; meanRes = meanRes2
} else break
}
// 품질 판정: 평균 잔차 ≤ threshold
if (meanRes <= ellipseCostThr) {
z0Ellipse = z0
// b_si 상한: a_ap × 1.3 (해부학적 SI/AP 비율 제한)
if (bSi > aAp * 1.3) bSi = aAp * 1.3
hCapBot = max(0.0, yS[0] - (y0 - bSi))
hCapTop = max(0.0, (y0 + bSi) - yS[n - 1])
hCapBot = min(hCapBot, aCapS[0])
hCapTop = min(hCapTop, aCapS[n - 1])
cApPrior = aAp
capKind = "ellipse"
}
}
}
// shrink_bottom_cap=true (Python default) — posterior arc 원 fit + sagitta shrink 로
// R_eff 공유 곡률 산출. 성공 시 both caps 높이를 정규화 (자유 b_si 제거).
val rEffCap: Double? =
if (cApPrior != null) shrinkSiRadius(yWallPost, zWallPost, cApPrior) else null
if (rEffCap != null) {
hCapBot = minorCapHeight(rEffCap, aCapS[0])
hCapTop = minorCapHeight(rEffCap, aCapS[n - 1])
}
// Top cap 상한: 미검출 상위 채널의 빔 y 좌표로 제한
val nTotalCh = sensorZMm.size
val topSortedCh = sortedCh.last()
if (n < nTotalCh && topSortedCh > 0) {
val upperCh = topSortedCh - 1
val upperTheta = degreeDeg[upperCh] * Math.PI / 180.0
val yBeamUpper = if (z0Ellipse != null && abs(cos(upperTheta)) > 1e-6) {
val dAtZ0 = z0Ellipse!! / cos(upperTheta)
sensorZMm[upperCh] + dAtZ0 * sin(upperTheta)
} else {
sensorZMm[upperCh].toDouble()
}
val hTopLimit = yBeamUpper - yS[n - 1]
if (hTopLimit > 0 && hCapTop > hTopLimit) hCapTop = hTopLimit
}
// 8) Core frustum (traditional: h = dy)
val dy = DoubleArray(n - 1) { yS[it + 1] - yS[it] }
val vFrustum = DoubleArray(n - 1) {
(dy[it] / 3.0) * (sS[it] + sS[it + 1] + sqrt(sS[it] * sS[it + 1]))
}
val vCore = vFrustum.sum()
// 9) Caps — Bottom: spherical cap (shrink 시 R_eff 공유), Top: cone
val vBottom: Double
val vTop: Double
val bottomKind: String
val topKind: String
if (rEffCap != null) {
vBottom = sphericalCapVolume(rEffCap, hCapBot, lrRatio)
vTop = sS[n - 1] * hCapTop / 3.0
bottomKind = "shrink sphere"
topKind = "shrink cone"
} else {
// fallback (ellipse fit 실패): 기존 hemisphere 공식.
vBottom = sS[0] * hCapBot / 2.0 + Math.PI * hCapBot * hCapBot * hCapBot / 6.0
vTop = sS[n - 1] * hCapTop / 3.0
bottomKind = "$capKind sphere"
topKind = "$capKind cone"
}
// 10) 합산
val bvMm3 = vCore + vBottom + vTop
return BVResult(
volumeMl = bvMm3 / 1000.0,
volumeMm3 = bvMm3,
validChannels = validChannels,
dAntMm = dAnt.toDoubleArray(),
dPostMm = dPost.toDoubleArray(),
dMm = D,
sMm2 = S,
sortedChannels = sortedCh,
sortedYMm = yS,
sortedSMm2 = sS,
vFrustumMm3 = vFrustum,
vCoreMm3 = vCore,
vBottomMm3 = vBottom,
vTopMm3 = vTop,
bottomHMm = hCapBot,
topHMm = hCapTop,
bottomKind = bottomKind,
topKind = topKind,
lrRatio = lrRatio,
distancePerSample = distancePerSample,
delayOffsetMm = delayOffsetMm
)
}
// ── Math Utilities ──
/**
* Degree 2 polynomial fit: returns Triple(c2, c1, c0) where f(x) = c2*x² + c1*x + c0
* Least squares via normal equations (Vandermonde)
*/
private fun polyfit2(x: DoubleArray, y: DoubleArray): Triple<Double, Double, Double> {
val n = x.size
if (n < 3) return Triple(0.0, 0.0, y.firstOrNull() ?: 0.0)
// Build normal equations for Ax = b where A is Vandermonde [x^0, x^1, x^2]
val sx = DoubleArray(5)
val sy = DoubleArray(3)
for (i in 0 until n) {
val xi = x[i]
val yi = y[i]
var xp = 1.0
for (k in 0 until 5) {
sx[k] += xp
xp *= xi
}
sy[0] += yi
sy[1] += yi * xi
sy[2] += yi * xi * xi
}
// 3x3 system
val a = arrayOf(
doubleArrayOf(sx[0], sx[1], sx[2]),
doubleArrayOf(sx[1], sx[2], sx[3]),
doubleArrayOf(sx[2], sx[3], sx[4])
)
val b = doubleArrayOf(sy[0], sy[1], sy[2])
val sol = solve3x3(a, b) ?: return Triple(0.0, 0.0, y.firstOrNull() ?: 0.0)
return Triple(sol[2], sol[1], sol[0]) // (c2, c1, c0)
}
/** Evaluate degree 2 polynomial: c2*x² + c1*x + c0 */
private fun polyval2(c: Triple<Double, Double, Double>, x: Double): Double =
c.first * x * x + c.second * x + c.third
/** Solve 3x3 linear system via Gaussian elimination with partial pivoting */
private fun solve3x3(A: Array<DoubleArray>, b: DoubleArray): DoubleArray? {
val a = Array(3) { A[it].copyOf() }
val bb = b.copyOf()
for (col in 0 until 3) {
// Partial pivoting
var maxRow = col
var maxVal = abs(a[col][col])
for (row in (col + 1) until 3) {
if (abs(a[row][col]) > maxVal) {
maxVal = abs(a[row][col])
maxRow = row
}
}
if (maxVal < 1e-12) return null
if (maxRow != col) {
val tmpA = a[col]; a[col] = a[maxRow]; a[maxRow] = tmpA
val tmpB = bb[col]; bb[col] = bb[maxRow]; bb[maxRow] = tmpB
}
// Eliminate
for (row in (col + 1) until 3) {
val factor = a[row][col] / a[col][col]
for (j in col until 3) a[row][j] -= factor * a[col][j]
bb[row] -= factor * bb[col]
}
}
// Back substitution
val x = DoubleArray(3)
for (i in 2 downTo 0) {
var sum = bb[i]
for (j in (i + 1) until 3) sum -= a[i][j] * x[j]
if (abs(a[i][i]) < 1e-12) return null
x[i] = sum / a[i][i]
}
return x
}
/** Standard deviation */
private fun std(arr: DoubleArray): Double {
val n = arr.size.toDouble()
if (n <= 0) return 0.0
val mean = arr.sum() / n
val variance = arr.sumOf { (it - mean).let { d -> d * d } } / n
return sqrt(variance)
}
@@ -427,9 +427,10 @@ fun PiezoMonitoringView(appState: AppState) {
// 2026-06-30: BvMethod.METHOD_D 시 Method D walls 사용. 단 detection 이 // 2026-06-30: BvMethod.METHOD_D 시 Method D walls 사용. 단 detection 이
// 이미 METHOD_D 면 allWalls 가 곧 Method D → recompute 생략. // 이미 METHOD_D 면 allWalls 가 곧 Method D → recompute 생략.
// 2026-08-11: METHOD_D_P (legacy phantom fork) 도 동일 경로 통과 · dispatcher 에서 분기. // 2026-08-11: METHOD_D_PHANTOM (구 공식) 도 동일 경로 통과 · dispatcher 에서 분기.
// Method D walls 를 그대로 sphere 계산에 사용 (D=post-ant 평균).
val useMethodDBv = bvMethodSetting == com.medithings.vesiscan.managers.BvMethod.METHOD_D || val useMethodDBv = bvMethodSetting == com.medithings.vesiscan.managers.BvMethod.METHOD_D ||
bvMethodSetting == com.medithings.vesiscan.managers.BvMethod.METHOD_D_P bvMethodSetting == com.medithings.vesiscan.managers.BvMethod.METHOD_D_PHANTOM
val detectionIsMethodD = method == com.medithings.vesiscan.managers.DetectionMethod.METHOD_D val detectionIsMethodD = method == com.medithings.vesiscan.managers.DetectionMethod.METHOD_D
val sourceAllWalls: List<Pair<Int, Int>?> = if (useMethodDBv && !detectionIsMethodD) { val sourceAllWalls: List<Pair<Int, Int>?> = if (useMethodDBv && !detectionIsMethodD) {
val signals = (0..5).map { ch -> val signals = (0..5).map { ch ->
@@ -483,15 +484,11 @@ fun PiezoMonitoringView(appState: AppState) {
lowStart = it.lowStart, lowEnd = it.lowEnd, lowStart = it.lowStart, lowEnd = it.lowEnd,
) )
} } } }
// 2026-08-11: BvMethod dispatcher — METHOD_D_P (phantom · 구 가정) // 2026-08-11: BvMethod dispatcher — METHOD_D_PHANTOM (구 공식 · demo 시연)
// 는 bcbc7b4 시점 legacy 로직 (Halir-Flusser 등 Python parity fix 이전) 사용. // vs METHOD_D (Halir + adaptive · 인체용 · cloud-mvp default).
// Legacy 함수 시그니처는 List<Pair<Int,Int>?> 이라 WallWithSpan → Pair 변환.
val bvResult = if (com.medithings.vesiscan.managers.GreenZoneConstants.bvMethod == val bvResult = if (com.medithings.vesiscan.managers.GreenZoneConstants.bvMethod ==
com.medithings.vesiscan.managers.BvMethod.METHOD_D_P) { com.medithings.vesiscan.managers.BvMethod.METHOD_D_PHANTOM) {
val pairs: List<Pair<Int, Int>?> = walls.map { w -> com.medithings.vesiscan.managers.estimateBvPhantomSphere(walls)
w?.let { Pair(it.ant.toInt(), it.post.toInt()) }
}
com.medithings.vesiscan.managers.legacydp.estimateBladderVolume6ch(pairs)
} else { } else {
com.medithings.vesiscan.managers.estimateBv(walls) com.medithings.vesiscan.managers.estimateBv(walls)
} }
@@ -2048,7 +2045,7 @@ fun PiezoMonitoringView(appState: AppState) {
com.medithings.vesiscan.managers.BvMethod.FRUSTUM to "Frustum", com.medithings.vesiscan.managers.BvMethod.FRUSTUM to "Frustum",
com.medithings.vesiscan.managers.BvMethod.V41 to "V41", com.medithings.vesiscan.managers.BvMethod.V41 to "V41",
com.medithings.vesiscan.managers.BvMethod.METHOD_D to "D", com.medithings.vesiscan.managers.BvMethod.METHOD_D to "D",
com.medithings.vesiscan.managers.BvMethod.METHOD_D_P to "D-P" com.medithings.vesiscan.managers.BvMethod.METHOD_D_PHANTOM to "D-Ph"
) )
val bvColors = listOf(MlPrimary, Color(0xFFFF5722), Color(0xFF7C3AED), Color(0xFF00897B)) val bvColors = listOf(MlPrimary, Color(0xFFFF5722), Color(0xFF7C3AED), Color(0xFF00897B))
Row(horizontalArrangement = Arrangement.spacedBy(4.dp)) { Row(horizontalArrangement = Arrangement.spacedBy(4.dp)) {